![]() The summertime colour palette of the east is very tranquil and inviting, something you see quite often in the opening areas of old school games, the other zones in HLD have a more extreme and imposing feel.Since following a canine was already established as a trope I thought it to be significant. The dog in town always barks to draw the player's attention and then quickly flees through the eastern exit, as if leading the player in that direction.There are a few points that piqued my game design sense and lead me to believe this area was the intended 'easier' start to the game: But if you're not having fun with the game then change something up and see if it makes a difference. ![]() There could be subtle balancing changes that take place beneath the hood depending on items/upgrades available and progression through the game. I found the eastern zone a little easier than the north and west but that's entirely subjective. Alternatively, there's nothing stopping you from going straight for the boss and coming back later to explore the parts you skipped, or just checking out another zone entirely to see if that's more your speed. Early in the game the two main upgrades you should focus on are the chain dash and the bullet-deflecting slash. My advice would be to spend some time exploring for gear bits, there are loads of them in the east that are very accessible without upgrades usually stashed in crawl spaces, invisible platforms, or on ledges that look just narrow enough to fit your character sprite. There are facets of the eastern zone, like the bullet-hell gecko enemies and the flame vent puzzles, that are intended to be faced with certain upgrades and you'll find that once you have them the challenge is dialed down. If you're beating your head against sections and feel like you're ill-equipped for the challenge, then you probably are, the game is intentionally vague about that sort of thing. One common exception to this rule is paths hidden by breakable objects, which typically do not have this symbol.Mobs in the east can be pretty brutal, especially in situations where you have very little space and lots of projectiles flying around. Note that many (but not all) secret paths are marked with the following symbol on the ground (including off-screen switches, false walls, and invisible platforms): I have added some extra screenshots to help you find some of the harder to reach bits. You will end up with 6 coins plus 2 bits left over after upgrading everything in a normal game, or 24 coins plus 2 bits in NG+.Īlternatively, you can use the Hyper Light Drifter Bitfinder to identify exactly which bits you need. I suggest you either use a checklist or take a screenshot of each location when you reach it. This assumes you have already beaten the necessary bosses and have the necessary keys to reach certain areas. I'm pretty sure my game is bugged.Īll the gear bits are in a convenient order for you to go through each region, using the provided map, and check whether you have them (except for EM06, which can be checked right after EM01). If you get stuck on a particular bit, use the screenshots below to find that bit in Steeper's guide, which will probably have a good explanation of how to reach it.Ī note on NG+: despite checking each location four times, I still have only 185 gear bits on my NG+ save file. If you need more help, I recommend Steeper's 100% Guide, and Tterraj42's video guides. ![]() There is also a refined version of Andy6000's map by hiryu64, which you may find useful. ![]() ![]() This map should contain all the info you need to locate all the gear bits, including any hidden paths you need to find. A few of the gear bit symbols are missing, but none of the numbers are missing. The map is based on one by Andy6000 I just added the numbers. This very helpful website will tell you exactly which bits you are missing using your save file: The following map shows the location of each gear bit, with boxes numbered in white, and enemy drops numbered in red: The 186 gear bits are divided into 5 regions: central, north, east, south and west. ![]()
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